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played until the flying chicken platforming and couldn't get further. generally i like the idea and it's an interesting mechanic! sometimes, while standing very securely on a platform, the player character will still be slowly slipping off of it, and when landing sometimes it'll do an extra jump, which are things that make controlling the character and platforming quite difficult. i really likes the target blocks, and now i don't know if these are used more after the point i couldn't pass, but i could imagine that be a fun interaction to extend into doing trick shots in the air or using the trajectory of the bullets to pass barriers :]

Thanks for playing, and  feedback is appreciated :D.