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Pretty cool! The movement feels good and the hints are helpful. The art assets aren’t that impressive, but they are consistent and fit the feel of the game! I do thing the alignment with the theme is a bit on the weak side, but I saw you elaborate on that already. Two things I noticed:

  1. You can soft-lock yourself if you spit the fans power cable behind the furniture.
  2. The music doesn’t loop

Oh and I want an achievement for turning on the TV! (I guess that’s part of the secret bonus?)

Congrats on submitting! Be proud!

(+1)

Thanks for your kind words YarallyOneGames!

The art assets were quickly made, being a solo I just had to run with it haha.

> soft-lock

You can, and I was aware of this bug. Unfortunately the rope mechanic is a third party plugin, and the physics calculation (or lack of) is outside that of the Godot's physics simulator (Box2D or whatever it is). I did try and put some time into figuring it out but alas was unsuccessful.

> Music doesn't loop

Someone also pointed this out to me prior to launch and I forgot to fix it haha. Oh well.

> Turn on the TV

That's absolutely right, it was the secret bonus. The originally plan was to have many secrets / approaches to the problems, to be more of a sandbox of tools for the protagonist to interact with, but ultimately just ran out of time.

Thank you for your detailed feedback!!