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(+1)

Really really appreciate the kind words <3

Dash is definitely a must - should've put extra bold emphasis on it during tutorial. Makes the game go from very hard to smooth sailing.

Shooting part we'll say was a design feature and not a limitation of my state machine 🤫. I ended liking forcing players to slow down a little and have to dodge attacks.

I was kinda stuck up on having all UI be in-game interactable (due to the COOP part). I had told myself that players would just memorize the map, but that's an unrealistic task (given I also tend to get lost LOL). That's definitely something I would change in future releases.

Thank you so much for playing!

(+1)

Shooting bug became a feature, nice :D But I did like it. Otherwise maybe would feel too easy.