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(+3)

Vibey game,  spent half an hour with it trying to get best army.
Loved art and music, about gameplay - well, too sad you can't get info about upgrades/complete sword while assembling army/smithing - so, it's hard to make informed decisions.

Also, I see you've made a lot of cool effects, but currently it's hard to take advantage of them - bigger damage/health seems to always win.

(+1)

Thanks for playing!

Definitely will need more time & testing to find a proper balance between effects, stats & damage. A lot of it rn was "pick a number based on vibes". We did make a wiki, but its not a proper ingame thing yet :P