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A roguelike game that has a unique concept but due to the lack of explanation and/or tutorial it is hard to understand fully just by playing. The rack option seems useless and a strategy that did not fail me at all was shoot until bullets match number of enemies then end turn and it was not punished. Shops/Events felt few and far between so I could not upgrade as fast.

(+1)

I appreciate the feedback. The more I looked into it, the more there was that I had to input into to understand, and it was difficult to balance the punishing aspect if all did come to play. Thank you for trying regardless!