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(+1)

Thanks for the feedback.  I think it is sticky on the throw because I set it up to be released on a collider instead of the controllers.  I'll look into it and see if I can make that smoother for those not committed to making a bowling ball of their own.  I hope to make the drawing based on hand tracking instead of controllers.  Also working so the UI is gaze based since, ideally, the controllers will just be tracked objects.  

Oh - try the reset button - there is old school for you.