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What assets did you use in this project?
Unity
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What assets did you use in this project?
Unity
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Comments
From what I could play it was fun, however it was VERY laggy on my quest 3s not sure why.
Nicely done. I liked this. Loved the retro enviroment and being able to draw on the scorecard. I had quite a few issues trying to throw the ball. The ball would often freeze in the air after letting go. Not sure why.
Thanks for the feedback. I think it is sticky on the throw because I set it up to be released on a collider instead of the controllers. I'll look into it and see if I can make that smoother for those not committed to making a bowling ball of their own. I hope to make the drawing based on hand tracking instead of controllers. Also working so the UI is gaze based since, ideally, the controllers will just be tracked objects.
Oh - try the reset button - there is old school for you.