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(+1)

Art Style is really nice, but i felt like I wasn't doing too much attacking and instead spent the bulk of my time collecting apples. I only played the first 2 levels so it might be that comes later on? 

The platforming aspects did feel nice to play though and the SFX and effects for collecting the apples were pretty satisfying. 

(+1)

Thank you! The attacking aspect was planned for later levels, but unfortunately we had to reduce the number of levels that were planned after we realized how much time it takes to design the levels (this was the first 3D platformer I made, so I didn't really have a good idea on the amount of time designing a level takes), and decided to focus on the platforming instead. You can even see the lion model that was supposed to be one of the enemies in the world map.

I'm glad you enjoyed the game.