Interesting concept, would love to see more possible events or ways of interacting with the potential wielders. Style fits the game super well, great job!
Viewing post in The Chosen of the Grove jam comments
Hi! Thanks for asking for feedback! I’m not sure in particular, but since you can move around as the sword’s spirit, it might be interesting if approaching candidates gave another small clue about their worthiness, like the colour or aura of their soul. This could give the player a bit more agency while balancing the altar's recharge mechanic. Just a thought though, I really appreciate the design choices so far!