An interesting puzzle platformer! I'll admit that it's a bit janky, but I did appreciate that this game embraces its jank for the sake of puzzle design. That meant that some levels were *really* unintuitive to solve, but once I understood the mechanics of the ice blocks and how they worked things did click a bit. Some of that jank did bleed into making some puzzle solutions a little bit annoying to actually execute, but I was able to complete the whole game. I'd definitely be interested in seeing an expanded version of this game with more mechanics!
Viewing post in CRYOBOT jam comments
Thank you for playing! I agree there is a fair amount of jank and puzzles I didn't quite get to. I didn't have that much time for the jam, but wanted to submit something. The major issue I couldn't figure out was the movement of the blocks. When the code referenced just the block the player collided with, nothing would happen. I had to change it to reference all blocks just to work at all. I will get around to fixing this issue and I have some draft levels that weren't completed involving springs, and external fire sources etc. Hopefully the game wasn't too frustrating in it's current state!