I appreciate the feedback, thanks for playing! The biggest struggle I've had with this development has been that specifically, at the moment I slow time and try to give a better visual, but its still a bit disorienting. I tried having the camera reorient to the next nearest object, but that provides a lot of little complexities which are difficult to piece together in a short time frame (not to mention also disorienting). I think if I were to continue this project, the first thing I'd need to do is figure out how I can make exiting easier on the eyes and less disorienting, then just make it look cooler haha. Thanks for playin :)