I liked it! It was pretty challenging to hit the super small spots, and the best strategy ended up just being to shake the mouse in the general area. Which, amusingly, was still pretty engaging! That said... I feel like doing something to warp mouse movement to keep the mouse moving in one direction might have been good if possible, and then increasing the size of the spots to hit a bit to enable getting a a constrained slash through. Either way, good job on making something engaging!