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Nice twist for a tower defense game! It reminds me of dungeon defender in a way that the player was directly on the game scene. And being the bullet itself too is very interesting. Sad that I can't be at more than one place at once as something needing to stand there to do something seems like a bit harsh. Or maybe just make the player character move quicker, I don' know. Also, please let me remove turrets, putting in a wrong turret it's stuck there forever sucks.

I see the game is in a very early stage but there is definitely potentials. Keep on the good work!

Glad you liked it!

I have plans to eventually add the ability to pick up turrets for a small gold cost.

For needing to stand next to your gooshooters, I had specific ideas for how the player could discover interesting strategies where you could keep them loaded without needing to sit there idly, but I'm not sure if it's the most intuitive thing for the player to discover. I'm sure I can make improvements here.

Thanks for checking it out and thanks for the feedback!