Loved the lightbloom effects throughout this game. The various bits of commentary in hidden sections of the map was also great. Not sure where the end of this game is exactly, but I enjoyed the duality of the playable character and the division of responsibilities between its forms.
There's a lot of potential here for story-telling!
A few minor notes:
- It's possible to get stuck in the first pit. If you breach the trigger for the ceiling to close, but don't hold your ascension to make it out entirely and drop back down to the starting position, you get closed up inside and have to restart.
- When falling quickly out of the viewport, I found myself temporarily stuck inside a wall once the camera caught up.
- I tried putting myself in the kings hand a number of times and in different ways and expected something to happen.