Thanks for the feedback! There were definitely a lot of ideas I was playing around with, such as enemies that can be moved with magnets and having limited magnet power duration that would be upgraded as the game went on, but I hadn’t thought of launching with the magnet, that’d be interesting! And yeah, good point on it’s hard to know if there is metal on later screens or not. I played around with visualizing some sort of magnet field (like moving arrows or something) but agree that finding a way to make that more obvious will be helpful.