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This was a pretty fun game, I love the concept of chipping away at the actual boss sprite when dealing damage to it. It really gets me thinking about which component of the boss to aim at, and it’s satisfying to remove parts of the boss. Great work on this game!

(+1)

Thanks so much for playing! There was a lot more I wanted to do with the concept of cutting off parts of the boss--removing weapons to disable attacks and such. But I was scrambling just under the wire to get it this far. My goal for the jam was just to finish, so I'm calling it a win!