Super creative and love the concept, but it's pretty buggy and a little clunky. There were quite a few times where I'd try to throw the hammer and the character would almost T-Pose and the hammer wouldn't follow the indicator. Also the boss's movement speed was a little fast, and once it gets close to you, it's pretty hard to get distance on him, since he'll just stand inside of you.
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Thank you so much for playing and sharing your detailed feedback!
We really appreciate you pointing out these specific issues - especially about the hammer throw animation and boss movement. These are definitely the areas we're looking to improve on! The character T-pose bug and hammer tracking are on our fix list, and we'll look into balancing the boss's movement speed to give players more tactical options. Thank you once again!