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(1 edit) (+1)

The painterly aesthetic is not something you see in games often; I like it in this! I Wanted just a little more oomph in the grapple reeling/swinging action but I understand that might have broken/bypassed the puzzles.

The red arrow graphic pointing between the yellow and grey/blue blocks could be a little clearer, I first thought it meant hitting the block would change the color, not realizing that I had to be standing on the source yellow block. Swap the red arrow out for the grapple graphic and maybe add a little robot on the source block perhaps?

Thanks so much for the feedback.  We thought that the lore would be that residents were typically just connecting blocks with wires, so it wouldn't make sense for them to make a poster that directly implies grappling. But you are absolutely right that clarity should take complete priority over lore. We will improve that poster!