I beat it, I am a real game expert. It was fun!
As for feedback, the knife and arrow feel like afterthoughts, they don't really feel like they fit. The base reflection mechanic is so damn satisfying once you get the hang of it you could design some really cool levels around that alone. I could even see this being turned into a rhythm game where you need to reflect shots to the beat, that could be cool. Its a very neat idea!