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(+1)

Good showing, my dude(s)! The graphics are messy, but in an honestly pretty charming way, lol. Bouncing back color-coded enemies is a good gameplay catch. First boss gets SUPER hectic, could maybe have toned down a little bit of the sheer amount of stuff happening, hahaha. Also, I was getting annoyed to "dying for no reason" on Medusa, but... it was actually the ending screen, I just wasn't watching far enough to notice, hahaha.

(+1)

Thank you!! Glad you found some charm in my un-artistic art :) Yeah, the first boss gets a bit chaotic lmao, and the Medusa boss didn't get enough love with balancing. The ending screen seems to be an issue for others too, that's my bad, I wanted to have the victory animation start as the death one and then switch halfway through, but I really should have disabled restarting during that time. Appreciate you playing and the feedback!