Was able to buy all the upgrades except investor in just one run, which made investor a bit redundant, though my first few runs I didn't realise I could buy them since the shops looked empty. I'd probably balance the prices of the perks a bit to make investor a bit more worth it. I think showing the players gold at all times would be good so it's clear how much each type of coin is worth. Other than that it was pretty fun, the dash was nice and after getting some perks to increase movement and firing speed it was really fun to do combat.
Viewing post in Become The Weapon jam comments
I wish I would've had more blind playtesting to catch the shop issue, I heard the comment a couple times... It kinda makes me sad that some people could've played and totally missed that feature altogether.
The tank kind of threw off the economy balancing - it was an addition the morning of the submission LOL. It's probably better for the game jam because it allows people to play with all the perks/skins, but I definitely would look over that in future revisions.
Thank you for playing and the great feedback!