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Cool to see a tower defence game in the jam! I suggest changing the camera angle so its behind and above the tower and make it so you can choose what the tower targets.

(+1)

Hey, thanks for your feedback!

We initially considered and wanted an isometric camera angle, but because of the short time we didnt make it. We decided to bring this game to a 1.0 version within the next few months which will include the intended camera angle. The original plan also included the ability to set a single target for the tower by clicking on a specific enemy. If the enemy dies, it would revert back to the "nearest enemy" logic. This is something we will probably see in future updates as well. :)