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The second  boss is actually really fun!  But I brought the boss to 0 hp 3 times and it didn't die

The music is amazing! Great job on that!

That said, the first boss is wayy to hard: the player has no iframes and the boss shoots 10000000 projectiles at once and can teleport right in front of you, the final attack was so hard that I just ended up killing the boss before that

(+1)

yeah its a bit scuffed xd, we were all over the place so its not really balanced and buggy since we had to rush because it was our first time at making bosses and it took us too long

(2 edits) (+1)

Thank You,  Yea, I noticed this myself for the second boss. We ran out of time to fix this before the jam,  I tested the second boss  using  a print statements. At 0 the life is actually 19 so if you kept shooting him, you would of defeated the boss.  As for the first, I designed that one, and I am open to taking any advice for how to improve it.

I think the best way to imporve the first boss is an indication of wich attacking is being done, like a red flashing cone in front of it, same with the teleport, the player should know where the boss is gonna teleport

Hope this helps!