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Game's Take on the Theme
Spin
Did your team make the majority of the art and music during the jam?
My Team created the majority of art and music
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Comments
I think the game is cool and plays well, I like this visual style that you make, and loks really gitting, I would like you to work more on this after jam, I rate graphics over mechanics but I like everything, if you have time please check my game, thanks!
Thank you very much!
Very simple boss fight, but tornado of ghost-projectiles looks cool. Got a motion sickness when arena started to spin hard.
Thank you. I designed the first boss. This was my first time programming a boss in this way.
The second boss is actually really fun! But I brought the boss to 0 hp 3 times and it didn't die
The music is amazing! Great job on that!
That said, the first boss is wayy to hard: the player has no iframes and the boss shoots 10000000 projectiles at once and can teleport right in front of you, the final attack was so hard that I just ended up killing the boss before that
yeah its a bit scuffed xd, we were all over the place so its not really balanced and buggy since we had to rush because it was our first time at making bosses and it took us too long
Thank You, Yea, I noticed this myself for the second boss. We ran out of time to fix this before the jam, I tested the second boss using a print statements. At 0 the life is actually 19 so if you kept shooting him, you would of defeated the boss. As for the first, I designed that one, and I am open to taking any advice for how to improve it.
I think the best way to imporve the first boss is an indication of wich attacking is being done, like a red flashing cone in front of it, same with the teleport, the player should know where the boss is gonna teleport
Hope this helps!