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(+1)

Interesting idea to limit the player visibility based on having the orb, makes you not always want to activate switches immidiately. Pretty fun, though I got stuck on the level with 2 orbs and one box (I put the orbs down, didn't know what the box is for, the exit remained locked).

(+1)

Purple areas launch the cube, you can use this to “pickup” the cube by putting it on your head, then there is a spot for it like level 2.

(+1)

Oooh, okay! I beat it and the game!