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Sozanek

527
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1
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16
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A member registered May 01, 2021 · View creator page →

Creator of

Recent community posts

Looks real good! Pity you weren't able to finish in time, but you could continue working on it after the whole voting process is over.

I achieved endless pwoer!

Interesting concept, sounded really easy when reading how to play, but it was actually quite difficult to keep track of the cheater with everything else that was happening on screen.

Very nice entry!

Damn, an opening cutscene in a jam game, that's crazy impressive!

Game was interesting, but I couldn't figure out rock throwing at all, unfortunately, so I didn't beat it. :/

Okay, that was really interesting game, I don't think I've seen anything quite like this before. The art's quite beautiful too!
It is also rather difficult, I keep dying around 70m mark. xD

Cool game!

Took me a second to realize how the mechanics work, but after I did I think I finished the game? (Or at least didn't find a way to progress fruther)

Really cool game!

I played up to wave 60, pretty sure it was impossible to lose at that point though. xD

Harder than I first thought it'd be. I had 88%, sadly couldn't get big enough to get to the room in the north side of the house. 

Thanks a ton!
Sadly, didn't really have time to implement any wave generation, we barely made it playable at all in time. :P

Thank you for playing!
Yeah, tried to make power management be core to the gameplay, though the ultimate implementation could use a lot of work (especially teaching the player how the game works).

Thanks a ton!

Fair about the soundtrack, gotta say that didn't even cross my mind to have multiple tracks, it's a really good idea!

Thanks a ton!

My thought process was that sniper == good accuracy, but now that I think about it, you're right. xD

This is very in-depth for a jam game! I like how you can change hats to learn abilities from multiple classes! I could see those mechanics being expanded into a full game, really.

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Okay, I made it to top 5 with 930 points, not too shabby (probably won't be there long tho).

Cute game!

There we go, planted a tree!

Beat the game without looking at hints, the pen and paper were quite useful! Though, I will say that the maze portions (other than the one with the puzzle) seemed a bit unnecessary.

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Silly AI, it's called X now.

Really good game, liked all the power-ups, got Biggy as well!

Very interesting game, but also very difficult. The only two crowns I got were fire and earth, but I like them, especially the earth one is really cool.

That's a pretty wholesome game!

During the last puzzle it was rather difficult to protect Amelia, but I managed to finish it!

I love the gameboy look and sound!
Good puzzles, but it can be a bit hard to tell whether you will have enough space to go between battery and wall at times.

This is insanity, I love it!

Music getting more intense as you gain speed is a really nice touch!

I won!

Interesting concept for a tower defense game. Basically claiming territory from another faction. Nice one!

Thanks a ton for playing!

I mean, it's on us for not including the instructions in-game, but alas, time was tough and couldn't manage to fit that in. 

190 000, not great, but hey. xD
Very fast paced arcade style game, really cool!

And it's rare to see a working leaderboards in jam games, so kudos to you!

This is really good! The movement feels really nice and that running animation is just exquisite!

My, a familiar face!
The game's really cool, stellar voice acting as always, can't believe you actually got Gex to play a role in this game!


Poor robot tho.

Oooh, okay! I beat it and the game!

Thanks a ton!
Yep, sadly ran out of time for any kind of explanation or tutorial, which is a pity. 

I beat it, boss is in hell! A nice little game, though I don't think the brown ghosts actually did anything?

I won! This is pretty fun, my only gripe is that sometimes when swapping items the aiming would become offset.

Interesting idea to limit the player visibility based on having the orb, makes you not always want to activate switches immidiately. Pretty fun, though I got stuck on the level with 2 orbs and one box (I put the orbs down, didn't know what the box is for, the exit remained locked).

Very good luck to it, and I really like the animal designs (especially wolf is cool!). 

I wish I could've beaten the game, but the bear is too strong!

Never actually played Warioware, but this is pretty good!

Honestly impressive that you managed to make so many minigames in such a limited timeframe!

I won!
Pretty fun concept and a nice chunk of levels to play around with the mechanics!

Okay, I beat both levels! The game is pretty nice, the mechanics are pretty good! 

Controlling the character however doesn't feel very good, it has weird behaviour when colliding with a wall and I'm pretty sure there's no coyote time (which I recommend adding!). 

Other than that, I think inventory menu doesn't grab focus for the buttons on keyboard, as I always have to click on it with mouse first.

All in all, the game is good, but could use a bit more polish!

Voting ended only couple hours ago and not everyone is available during week, so weekend just makes sense.

Thank you very much, I'm glad you liked it!

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Hello!

First of all - that's really cool of you to do!

Considering that voting period ends within a day and usually closing ceremony (and results annoucements) is very shortly afterwards - you can probably wait until then and pick the best X games from those!

Never played Cthulhu Saves the World. 

I can see how amount of units can be overwhelming at first (especially without any kind of sort function), but units equiping cards is a core mechanic (since the point is for each unit to have different effectivness even with the same card). But thank you very much for your feedback!