I did a quick fix after your comment, the door is glowing now, so when you see it, no you are not crazy, it wasn’t glowing before.
sorry again for the confusion, thank you for playing!
Wow! This was a lot of fun, love the art style and controls. Game is very intuitive and feels polished.
EDIT: I really like that loosing a turret powers up the rest. I was worried and more stressed when first starting but after I realized it powers the rest up I left all but one alone to see how powerful they got.
The attack works from any direction due to my enemy’s using one large detection radius for attacking and being attacked. I found that the attack was a bit too difficult to line up when the enemies had a smaller hitbox for detecting the sword.
It is an unfortunate feature and I do plan to change it.
What I need to do is refactor the characters scripts using a state machine instead of the quick spaghetti code I threw together for the jam lol. The Boolean method is quick to code but very error prone. Also why the sword can get stuck attacking if you spam it.
thank you for playing and I am glad you enjoyed it despite its jank and being unfinished.
In future jams I will definitely adjust my scope to meet the time frame allotted.
I noticed that mechanic from the first room, in this case I do have a soul fire in my lantern and I am still unable to get through the door. If I take the soul fire off of the door switch and have one on any other spot the door is locked but the hallway is open (the entrance to the right). When I put a fire in the spot to open the door it puts the fog wall up.
I know this is a skill issue 100% but I can't for the life of me get the jump timing down. I am stuck.
Coyote jump seems to be implemented but its not lenient enough for people that suck at side-scrollers like I do lol. Like I said, skill issue.
Otherwise I like the art and music.
P.S. I did eventually get past the part, didn't feel good though.
A lot of fun! I think I just don't understand the mechanics because in the third room with spikes separating the middle I put the soul fire in the goblet to open the door and it puts a fog wall up and I can't figure out how to make it go away, I have tried every combination of goblets. Image shows issue.