Some neat ideas on display here. I enjoy having a bunch of different characters with different abilities. Feels a little similar to Gauntlet because of that!
My biggest pain points are that the controls are pretty stiff - I think that locking the cursor to the game would solve a decent amount of my issues. Because the cursor isn't locked, it was sometime not possible to turn the camera anymore, and other times my mouse would escape to my other monitor. This created some issues with platforming, and also with combat.
A lesser concern is that pressing A or D causes the character to run in an arc. This was adjustable, but not immediately intuitive!
I appreciate that there are some secrets to find, which opens itself to some replayability! The sound effects and BG music are also welcome.
Perhaps having some enemies before Teeter would be appreciated - there's a lot of large open areas before hand that feel like they're ready to be little arena fights, but I never encountered anything to fight except for Teeter!
Viewing post in FoN: Flow of Hope jam comments
absolutely correct, I had planned to add much more content but ran out of time, still built out the floor and walls just in case, but ultimately only got to add so much and before I knew it, time was gone xD. I agree with controls, I had trouble with it, and had to get it to a "good enough" point. If I had more time, the hope would be to better refine camera and be able to click on targets or at least face where mouse clicks to attack, something to better aim. Thanks for feedback!