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SquidMeal

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A member registered Jun 06, 2020 · View creator page →

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(1 edit)

Thanks for the feedback, Soul
I'm definitely feeling that I overdid it on the reverb for the instructions.

If it helps, the controls are left in the description on the game's page (not the jam submission). I will see about re-cutting this audio sometime soon!

Hey Chirpy,

Thanks for the feedback!

Did you follow the verbal instructions? The voice calling out to you instructs you to look straight up. You should be able to see a white area in the ceiling with the silhouette of a man leaning into it. You won't be able to progress until you're at least a little comfortable moving the camera through complete blackness, and looking at this white area is the requirement to proceed.

Heard on the sensitivity. I may revise this and reupload this evening, this is a relatively simple change

Looks like a good basis for something that I could see being fun in a similar vein to Vampire Survivor. Getting upgrades for your character and for your familiar might be an interesting way to take this.

One piece of advice/request: do try to either replace or master the sound of the creatures dying. Its quite loud and quite shrill. Headphone users beware!

I'll admit, I was not expecting the jumpscare the first time. Or the second.

Some lovely pixel art work on display here attached to a interesting point and click game. I was stumped on the third room, but I'll return to see if I can puzzle out these puzzles.