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I had fun!! I feel like this could totally be expanded to a very addicting gameplay loop, maybe a dungeon crawler-type game where you have to take Doug to a specific spot and get there by possessing/eliminating the soldiers? Side note: I think I got a bug at some point where doug started moving on his own and possessing soldiers wasn't working. Regardless, good job!

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ohh i like the assassination-geared level idea, I'll add that to my notes! Yes I have plans for ol'Doug so development will continue! Also ooo I haven't encountered that bug before so I'll also add that. Thank you so much for your feedback and I'm glad you enjoyed it!