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Great concept, everything feels great except that the shift dash is actually really awkward to use. And since it's the main mechanic, it's really hard to dodge or possess people in later levels. Maybe make it a right click instead?

I could definitely add another input for dash!  I went for mimicking most PC games where run is shift.  But, I didn't think at all about making right click to dash where you are aiming.  That's probably a better input schema.  I'll have to mess around with that.  Thanks for the input!