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(+1)

Man, this is the best game I've played so far. I beat it with about 4 deaths and trying not to die more was a really cool challenge. The only drawback is that I'm not sure if it fits the theme that well. I mean the only connection to "power" is the background story.

The mechanic is just amazing, I loved how my brain was reacting to the desired positions almost automatically while I'd played only for a couple of minutes at that point. Can't remember the last time I felt like I was learning a new game skill in such a fluent and engaging way. +The shake effect, the particle effect, the sounds and music made it feel really impactful. Definitely had a blast with the game.

Was a bit confused with how the number of health points changes after death. First you have 1, then 2, next about 7, feels like a strange progression but I didn't mind it.

Thank you for the compliments! Glad the learning felt so fluid, exactly what we were hoping for. The health on death is based on the health of your opponent! As they are the one now claiming the sword