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(+1)

Wow, a really cool combo of a rhythm game and action! Although a tutorial would help - it took me quite a while to figure out what at all is going on :) But after I figured - wow, great game!

Although, while a big fan of rhythm games, I found it a bit too hard when the rhythm changes. Timing your move is already hard when you tap the rhythm with your other hand, but when it changes - it becomes a bit overwhelming. I'd suggest the same rhythm - maybe as an option for "easy" difficulty or something.

That said - fantastic game, very unique and captivating. And kudos for Godot!

(+1)

Thanks for feedback! I had the idea too late to add keyboard icons that would flash up on the intersections in the first few levels you guide you, along with implementing a difficulty slider to adjust the timing threshold (currently it’s 125 ms which is pretty tight) — but alas, so it is with game jams. 

Good to see a submission from you, I really enjoyed your Wild Jam entry from this month and congrats on the top 10!

Thank you! :)