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(+1)

Really cool music and 3d models, especially for the jam!

The fighting feels a bit unrewarding though, because it is kinda slow, and in a way your action is too similar to enemies. So it hit-and-run most of the time. Yet at some point my health started regenerating so fast that when I was surrounded by enemies and was doing nothing - I wasn;t dying, my health kept growing. Not sure how I ended up that way :) But the enemies were so much faster that even though I couldn't die - it was veeery hard to land a hit.

Overall - great art, but the fighting needs some variability I believe :)

(+1)

Hey thanks for the rating and comment! Yeah I had a bunch of enemies in mind, these one's were supposed to just be basic pawns that are difficult when they swarm but can't really kill you alone. The idea was to have one random "boss" that spawns with them that can reset your stacks, or stun etc if they land a channelled attack on you. But ran out of time for that stuff! Thanks again for the comment