This game has a lot of potential to be way more fun, I feel like there is no impact on spinning, like audio-visual feedback on landing every tick of hit. Cool ambience and universe you got going on, would love to see where you take this.
Hey! Composer and sound designer here. This is actually the first project I've ever actually made sounds for, so they're definitely a bit off. If we expand this project (and I would love that tbh), we would probably get an experienced sound designer to help us out.