The game mechanics make it fun. The retro look and music fit well together!
I always like to test the intuitiveness of the controls and it took me a moment to realize I was supposed to click on attack, the heal button, or the item button, but once I figured out one, I knew what to do with the others.
Not all of the bosses attacked me back, so I was able to just hit attack several times in a row and take no damage.
I think the control that selects your attack power is a reference to the spin theme? Otherwise, I'm not sure what was spinning.
Try out our game, Star Contract - I did the music and some of the SFX. https://itch.io/jam/boss-rush-jam-2025/rate/3218933