Cool game! I feel like some of the puzzles I accidentally solved through trial and error, rather than working through the logic, but the puzzle logic was there and was sound. The boss objects were fun and each had unique character. I really liked the presentation of everything on one connected screen that the camera pans around on as you play, and of course the reveal at the end was very charming. The audio work was great too.
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Thank you so much for the feedback! Especially about the puzzle being solved by accident, which makes sense. My original plan was to have a lot more puzzles, starting with a super simple one when introducing a new mechanic, then follow that one up with increasingly difficult ones using that mechanic, eventually leading to the boss. Unfortunately, time got the best of me and I had to scrap a lot of the puzzles I had sketched out to meet the deadline. I spent too much time programming the mechanics rather than building the puzzles using those mechanics.
Thanks for playing!