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That last boss was very tough! I don't think lack of SFX was a big deal, technically there's no sound in space :)

I think it would have been good to have a second border for asteroids that's smaller than the screen, making sure they can't get to the edges - so the player can always circle them. (and not being able to move while shooting was a bit tough!)

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Also discovered in the black hole boss fight, aim mode prevents you being pulled towards the boss ;)

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Yesss! It has some step up in difficulty indeed! Also you just made my day better for reminding me there is no sound propagation on vacuum. It was a feature that us, developers, were well aware...... of course........

The second border for asteroids is an extremely helpful idea, it would make collecting the asteroids a LOT easier. Thanks!