Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really liked the approach to progression. I felt at times that the rate at which the wheel spun was a hindrance. I also had a couple of occasions where I spent on units too soon and they never appeared on the field. I also didn't see any convenient way to know a meaningful difference between the units strategically.

The art for this one is adorable. I especially liked the larger boss sprites.

Yeah the wheel spin speed decrease is in fact, random. Therefore sometimes you will feel it stop much later than normal. 

About the info on units, I agree. Maybe I should have put an info page of sort