The idea is really neat, and so is the art - the enemies are so cool too, even though they look a little scary. I liked that the sound effect kept playing when I did a headshot which helped me know I was doing something right. The level design is superb, you introduced the mechanics one by one, and progression was very smooth. However, I did have a problem with the lava shader (I think you used a similar shader for the cultist boss fight), it would cause glitches on the screen and I had to avoid looking at those. I didn't run out of fingers often, and that felt nice because it didn't limit how I was playing the game (which was poorly 😂). I think the wall run mechanic that you added to the game was really cool - really felt like an extra bit of fun with the game. Superb game, and I was happy to see that you were using billboards for the enemy sprites (I'm a huge fan of 2.5D stuff, so this was especially fun for me) 😁