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Thanks for the feedback! One decision i made early in development was that attacking would be handled by a hitbox that is glued to the player, but only infront of them. so if you are attacking and standing on top of the boss, it wont do anything. try taking a few steps back and it should work.

That wasn't the issue, the hitbox doesn't register regardless. I appreciate the attention to detail though with keeping the attack hitbox towards the front where the sword is. Pretty dope.

Ok, I'll try and fix it in an after-jam version :thumbsup: