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Bundi Wa Athena

58
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12
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36
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A member registered Nov 24, 2023 · View creator page →

Creator of

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Super fun game! Visuals are very impressive!

Absolutely! Will rate and comment by end of day! Thanks a million for playing! Also, check my devlog for future updates!

Like Shrek

Ohhhhh. Gracias por la clarificación. Mucha más fácil a jugar ahora. Reevaluando ahora.

Very good game! Art is super cool.

DJ is love, DJ is life.

Very very cool. Very unique, never played nothing like it.

I love this game. Make full version plz.

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El juego te fuerza a intercambiar golpes—porque los cuerpos de los bosses tienen hitboxes que hacen daño al jugador–pero no da el jugador una barra de salud. Sin la barra, no puede decir si una estrategia particular está viable o no. Y los bosses tienen una cantidad masiva de salud.

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I am super happy you enjoyed my game! Thanks for playing! Story is from a Ghanaian (Akan) folktale called "Anansi Retrieves the World's Stories." Obviously had to edit it a bit to make it fit the medium of a videogame and to fit the tone I wanted.

As for the controls, I had my friend gametest the game, and a similar problem occurred, so you are not alone at all on that one! In order to see the controls, when Nyame talks to you in the opening scene of the game, you have to select "What are the Controls?" in the dialogue options. Thinking about some different ways to make that easier to find, it is definitely something I will fix in the game's first update!

As for the hitboxes, the web itself does splash damage every frame. Roughly a box circumscribed around the web. Anansi's front leg actually does some damage too, but that is more an artifact from the first week or two of the game's development, when I was having some trouble with making a web. The python's hitbox has some issues, and I think because it's probably the first boss most people are going to beat, things can get pretty confusing pretty fast. So that will also be a first update fix.

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Oh yeah it is Kevin MacLeod (creative commons).

The screen zooms in a lot after the first boss and I couldn't see what was going on thereafter.

That wasn't the issue, the hitbox doesn't register regardless. I appreciate the attention to detail though with keeping the attack hitbox towards the front where the sword is. Pretty dope.

I love the idea of a ASCII bullet hell. The whole "you have to move to shoot" thing just doesn't work for me though. The second phase doesn't seem to target you at all, so you can just sit in one spot and win. This just makes for a really not fun game, because the best strategy is to sit in one spot, only move slight bit before the circle expands enough to hit you, and then move right back, rather than actually trying to get through it at a reasonable speed.

Also the whole "this is an open source community project" and "it isn't just a game" thing is just baiting good ratings. I think the idea of making it open source is really cool, especially considering this seems to be a kinda "math-y" game. I really do think you should have left that until after the jam though. 

The first boss is objectively too hard. Four wheels moving completely independently and also constantly is way too many variables to keep track of. 

Game is super fun! The third phase of the tiger fight is definitely unfair though. It feels like it is supposed to teach you about how to lock-on correctly. The problem is healing breaks lock-on, and the last phase of the fight forces you to trade blows and heal in between. It's basically a fight to see if you have enough health after phases 1 & 2 to trade blows effectively so as to win phase 3. But otherwise great game!

https://bundi-wa-athena.itch.io/anansi-for-windows

Know these comments are almost a year old now, but thanks man! :-)

I had a similar issue with the Windows version of my game, that sucks man.

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Thank you sir! :-)

This game is amazing!! Please make a full version of this game. My only issue is clotho has a tendency to attack in ways that are essentially impossible to block or dodge.

That is not my game! So sorry!!

That is not my game! So sorry!!

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Windows Edition: https://bundi-wa-athena.itch.io/anansi-for-windows

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Windows Edition: https://bundi-wa-athena.itch.io/anansi-for-windows

I was playing easy.

I love the art style, I love the ancient Greek theming, I love the difficulty, and I love the overall concept.  If this was a full-length game I would 100% play it.  The controls are absolutely hellish though. The formatting of the controls is fine it's just the attack only registers 30% of the time.

Maybe difficult isn't the right way to put it...I like difficult. I think the timing window is just super duper tight.

This game feels like the game Sexy Hiking for some reason. 10/10

Game's visuals are 10/10.

Very fun boss fight. I really wish they had a rating component for length, because that was really the only "issue" here. Other than that there really isn't really anything wrong with it.


I am now prepared to fight a giant eyeball when the moment arises.

The game looks amazing. I mean for a month...holy cow. Theme use was also really good. Gameplay though was super confusing. I got that you are trying to hit the weak point but damn they don't make it easy.

Villain looks awesome! Fun to play. Little on the short side.

If you build for Mac I will play.

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I really like the idea, pretty fun concept. Arcade-y. I think if it wasn't 1-hit KO  then it would be even better!

Concept is awesome! Super fun! Later waves are way too hard though.

Beautiful commentary on the human experience. 10/10 would recommend.

The Mac version doesn't open. I tried running it through wine because it is a .exe file and it is just a black screen.