Great Idea, I think that It would benefit for the not having the player dying in 1 hit, I think it would encourage mistakes and learning the game, also I think the boss hp its too high for how simple the game is but I love the idea and how much potential it has to develop into more complex mechanichs (for the player and for the boss).
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Thank you so much for the feedbacks! I really appreciate it!
Yes i noticed that it might be too stressful for a game with simple theme like this, i kinda did it intentionally to increase the gameplay duration (since this game only has 1 boss and only made in 6 hours).
But dont worry i'll work on an update to do some balancing and expand this concept even bigger.
Thankyou!