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A jam submission

QuickTime!View game page

Boss Rush Jam 2025
Submitted by AlphardZero DEV (@AlphardZero) โ€” 1 hour, 14 minutes before the deadline
Rated by 8 people so far
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QuickTime!'s itch.io page

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Game's Take on the Theme
the character can only move and shoot in a direction that constantly spinning around, need to time when to move perfectly.

Did your team make the majority of the art and music during the jam?
Yes, i made it all alone by myself during the jam

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Comments

Submitted(+1)

Wow what unique mechanics! I agree with most all feedback which you have already received, mainly the health of the player and speed of movement. If you take your time to come up with a proper story for immersion and flesh out the mechanics, I can absolutely see this turn into a long-term project. Again, really unique, and the timeframe is crazy!! Great work, truly. P.S.: adding settings for volume would be a great addition heheh

Developer

Thank you so much for all the kind words!! Yes, i will most like make this long-term project! Again, thank you so much!

Submitted(+1)

Not bad for only 6 hours of development. The controls, while odd, make great use of the theme. The visuals and sounds also mix together well and add onto the game's feel.

Solid game ๐Ÿ‘

Developer

Thank you so much for the feedbacks! I really appreciate it!

Submitted(+1)

pretty polished for a game made in 6 hours

i think increasing the speed of the spin and movement would make the game more forgiving to play.

Developer

Thank you for playing my game and for the feedbacks! I really appreciate it!

Submitted(+1)

Pretty cool mechanic concept, but boy is it hard lol. Are you able to consistently beat it?

Developer

Thank you for trying out my game!

Yes i personally also think it is too hard. I did it on purpose to increase the gameplay duration for now (since the game only have 1 boss and its only made in 6 hours). But i definitely will do some adjustment after this jam. Once again, thank you!

Submitted(+1)

Pretty cool mechanic concept, but boy is it hard lol. Are you able to consistently beat it?

Submitted(+1)

Great Idea, I think that It would benefit for the not having the player dying in 1 hit, I think it would encourage mistakes and learning the game, also I think the boss hp its too high for how simple the game is but I love the idea and how much potential it has to develop into more complex mechanichs (for the player and for the boss).

Developer(+1)

Thank you so much for the feedbacks! I really appreciate it!

Yes i noticed that it might be too stressful for a game with simple theme like this, i kinda did it intentionally to increase the gameplay duration (since this game only has 1 boss and only made in 6 hours).

But dont worry i'll work on an update to do some balancing and expand this concept even bigger.

Thankyou!

Submitted (1 edit) (+1)

The game really is fun to play, and it's even impressive that it was made in just 6 hours. Maybe I rage quit when I walked into the void thinking I just wouldn't fall.

Developer

Glad to hear that, thankyou so much for playing my game! If you have any more feedbacks about the game just let me know!