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Thanks for your words, this is my first "little big" project<3

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yee np was really cool 

im actually trying to learn how to make 3ds games rn and struggling a lot ldoesnt help that its not mainstream enough ol

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Well, it depends on whether you are going to do a free public personal project or something serious and commercial.


You could use Unity but that brings piracy and performance problems, a good option is Octave or creating your own "engine" for your game (That's what I did with devkitpro and C++, creating the "engine" for RAI Loader)


 Unfortunately Godot for 3DS still has a long way to go to be usable.