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i struggled seeing the enemy projectiles while shooting myself on first boss. i tried to use the same shader for the water in my game and it was lagging it out alot. so i experienced low fps here aswell. i think adjusting / replacing it will increase performance in browser immensely. thanx for sharing. im definitely taking some ideas from your boss mechanics! :)

(+1)

Those are really good points. I will make sure that enemy projectiles are drawn on top of player projectiles once I can update the game. I’ll look into adding a toggle in the settings to disable the water shader as well. Thanks.