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The ambience is top notch, the art and animation aswell, i love everything of it, the big problem that i could see in this game is that is clunky, input is sometimes messy and punching dosent always gives you power, idk if this last thing is a mechanic you guys implemented tho, the gamplay sometimes feels not so good due to the clunkyness, but i really hope to see an update and play it again later on :3, it has a really good art and i love the game over mechanic, its really fun.

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Thanks for playing! There is a soft "EXP" system of which a certain amount is required for each power level increase. Connecting combos rewards more EXP than single kills as well. Of course the scaling of this gets pretty nuts pretty quickly to facilitate the fun of having such a huge fist, so I can understand how later on it might seem like "one kill = one power level" – but it is a little more nuanced than that!