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(+2)

Love the concept and the vibe! Super cool Americana feeling.

I struggled a bit with the rules. Once I missed a single checkpoint I was sort of stuck racing without progressing at all.  So then I started driving really slowly to help keep between the checkpoints. The risk of missing a checkpoint, given the wide turning circle, was too great.

The check points also don't follow the road, which means I had no idea where the next checkpoint will be, so I couldn't go fast because the checkpoint might require me to take a corner sharply.

I think I could really love this game if the level design helped me feel like a badass. It's such a cool theme for a racing game!

(+1)

very good point, I wish I had more time to build and test the tracks to make them flow better. We were really down to the wire and the first pass of the track layouts ended up needing to be locked in. The road was meant to be cosmetic but using it as a guide certainly would  have been helpful! Maybe we could have added a UI arrow to point to the next checkpoint too? The turning radius should be pretty tight though, you can pull back on the stick to turn harder and pushing both triggers let's you brake hard and turn even quicker if that helps. 

Really appreciate the feedback, thanks a ton for playing our game!