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(+1)

Love the concept of random bosses !

Also is the difference of pixel art resolutions between first menu and boss fight wanted ?

(+1)

Yeah, to some degree. It isn’t possible to keep a 1:1 scale between the two with the camera moving around and zooming onto the machine, but we definitely could have done something like scale the machine up to compensate. Even then, we would have kept the icons on it a low res. In the polished version, we’ll have to scale the machine up to match. Thanks for bringing that to our attention!!

Ok I understand the limitations, good luck dealing with that !