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(+1)

The ending had me chuckling. Great concept. The sprites are really cool, and the slide mechanic feels really good. The charge jump mechanic was difficult to figure out at first but I did eventually get it. But why not make both jump styles the same button? Great concept, I would like to see more ways to add challenge. Good job!

(+1)

Thanks! Yeah I'd love to add more maps, maybe more enemy types.

I initially had the Super Jump and the Regular Jump on the same button, but the only way I could get that to work was to jump when you release the button. That worked well for the Super Jump, but felt really bad for the Regular Jump. If they are separate buttons, then I can do the Regular Jump on initial button press, instead of button release.